load_bmp(3) Loads a BMP bitmap from a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

RETURN VALUE

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.