MASK_COLOR_8(3) Constant representing the mask value in sprites. Allegro game programming library.

Other Alias

MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32

SYNOPSIS

#include <allegro.h>

#define MASK_COLOR_8 0

#define MASK_COLOR_15 (5.5.5 pink)

#define MASK_COLOR_16 (5.6.5 pink)

#define MASK_COLOR_24 (8.8.8 pink)

#define MASK_COLOR_32 (8.8.8 pink)

DESCRIPTION

Constants representing the colors used to mask transparent sprite pixels for each color depth. In 256-color resolutions this is zero, and in truecolor modes it is bright pink (maximum red and blue, zero green).