MATRIX(3) Fixed point matrix structure. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

typedef struct MATRIX

DESCRIPTION

   fixed v[3][3];           - 3x3 scaling and rotation component
   fixed t[3];              - x/y/z translation component
   
Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.