monsterz(6) a puzzle game of monsters

SYNOPSIS

monsterz [OPTION]...

DESCRIPTION

Options
-h, --help
display this help and exit
-v, --version
display version information and exit
-f, --fullscreen
start in full screen mode
-m, --nomusic
disable music
-s, --nosfx
disable sound effects
--outfd <fd>
output scores to file descriptor <fd>
--data <dir>
set alternate data directory to <dir>
--score <file> set score file to <file>

AUTHOR

Written by Sam Hocevar, music by MenTaLguY, sound effects by Sun Microsystems, Inc., Michael Speck, David White and the Battle for Wesnoth project, Mike Kershaw and Sam Hocevar.

REPORTING BUGS

Report bugs or suggestions to <[email protected]>.

COPYRIGHT

Copyright © 2005, 2006 Sam Hocevar <[email protected]>
          (C) 1998 MenTaLguY <[email protected]>
          (C) 2002, 2005 Sun Microsystems, Inc.
          (C) Michael Speck <[email protected]>
          (C) 2003 by David White <[email protected]> and the
              Battle for Wesnoth project
          (C) Mike Kershaw <[email protected]> This program is free software; you can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/ for more details. The sound effects are released under their own licences: applause.wav and pop.wav are covered by the LGPL, the others are covered by the GPL.