POLYTYPE_PTEX_MASK_TRANS(3) Polygon rendering mode type Allegro game programming library.

Other Alias

POLYTYPE_ATEX_MASK_TRANS

SYNOPSIS

#include <allegro.h>

#define POLYTYPE_ATEX_MASK_TRANS

#define POLYTYPE_PTEX_MASK_TRANS

DESCRIPTION

Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map pixels are skipped.