PS_shfill(3) Draws a shading


#include <pslib.h>

void PS_shfill(PSDoc *psdoc, int shading)


Draws the shading whose id is passed in parameter shading. The name of the function is somewhat misleading. It does not fill an area like PS_fill(3)                    but simply draws the shading without any bounding box. If you want to
restrict the schading to a certain area, then you will have to call PS_clip(3) before.

Using PS_shfill(3) is often easier than creating a shading pattern with PS_shading_pattern(3)and using it for filling.


This manual page was written by Uwe Steinmann [email protected]