QwtPickerClickRectMachine(3) A state machine for rectangle selections.

SYNOPSIS


#include <qwt_picker_machine.h>

Inherits QwtPickerMachine.

Public Types


enum Command { Begin, Append, Move, End }

typedef QList< Command > CommandList

Public Member Functions


void reset ()

void setState (int)

int state () const

virtual CommandList transition (const QwtEventPattern &, const QEvent *)

Detailed Description

A state machine for rectangle selections.

Pressing QwtEventPattern::MouseSelect1 starts the selection, releasing it selects the first point. Pressing it again selects the second point and terminates the selection. Pressing QwtEventPattern::KeySelect1 also starts the selection, a second press selects the first point. A third one selects the second point and terminates the selection.

See also:

QwtEventPattern::MousePatternCode, QwtEventPattern::KeyPatternCode

Member Enumeration Documentation

enum QwtPickerMachine::Command [inherited]

Commands - the output of the state machine.

Member Function Documentation

void QwtPickerMachine::reset () [inherited]

Set the current state to 0.

void QwtPickerMachine::setState (intstate) [inherited]

Change the current state.

int QwtPickerMachine::state () const [inherited]

Return the current state.

QwtPickerMachine::CommandList QwtPickerClickRectMachine::transition (const QwtEventPattern &eventPattern, const QEvent *e) [virtual]

Transition.

Implements QwtPickerMachine.

Author

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