s3d_load_line_normals(3) add normals to line

SYNOPSIS


#include <s3d.h>

int s3d_load_line_normals(int object, const float *nbuf, uint32_t start, uint16_t n);

DESCRIPTION

Just as s3d_pep_line_normals(), with the difference you won't alter the latest n lines but n lines starting with index start.

AUTHOR

Simon Wunderlich

Author of s3d