set_invert_blender(3) Enables an invert blender mode. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void set_invert_blender(int r, int g, int b, int a);

DESCRIPTION

Enables an invert blender mode for combining translucent or lit truecolor pixels. Blends the inverse (or negative) colour of the source with the destination.