snmpsession(3) snmpkit functions dealing with a particular snmpsession.


#include <snmpkit.h>
SNMPSESSION *sk_new_session(char *host, void *(start_routine)(SNMPSESSION*), const char *community);


A snmpsession is an opaque data structure which specifies a

The new_snmpsession() creates a new session. The SNMPSOCK should have previously created by the application using, new_snmpsock(). The host should will be looked up using gethostbyname() and the community string is something like a password in SNMP lingo but it doesn't have a username associated with it and it is transmitted in clear text within the packets. In most cases, there are a couple of community strings. One is only allowed to read and the other is allowed to both read and write. The default read-only community name is "public". If set the community name to NULL, the community name will default to public.

The new_snmpsession_quick() function is very similar to the new_snmpsession() function except the community name always defaults to "public".

The delete_snmpsock() function is the opposite of the new_snmpsession() function. It frees all memory and resources currently being used by the SNMPSESSION structure.


The new_snmpsock() and the new_snmpsock_quick() both return a pointer to the newly created snmpsock or NULL if there was an error.


Ben Woodard <[email protected]>


The library can possibly throw different kinds of C++ exceptions that won't be caught by the glue code and therefore it can cause your program to crash inexplicably.