SyncSourceHandler(3) SyncSource objects modification methods.


#include <iqueue.h>

Inherited by MembershipBookkeeping.

Public Member Functions

void * getLink (const SyncSource &source) const
This requires SyncSource - SyncSourceHandler friendship.
void setLink (SyncSource &source, void *link)

void setParticipant (SyncSource &source, Participant &p)

void setState (SyncSource &source, SyncSource::State ns)

void setSender (SyncSource &source, bool active)

void setDataTransportPort (SyncSource &source, tpport_t p)

void setControlTransportPort (SyncSource &source, tpport_t p)

void setNetworkAddress (SyncSource &source, InetAddress addr)

Protected Member Functions

SyncSourceHandler ()

virtual ~SyncSourceHandler ()

Detailed Description

SyncSource objects modification methods.


Federico Montesino Pouzols [email protected]

Constructor & Destructor Documentation

SyncSourceHandler::SyncSourceHandler () [inline], [protected]

virtual SyncSourceHandler::~SyncSourceHandler () [inline], [protected], [virtual]

Member Function Documentation

void* SyncSourceHandler::getLink (const SyncSource & source) const [inline]

This requires SyncSource - SyncSourceHandler friendship. Get the SyncSourceLink corresponding to a SyncSource object.

void SyncSourceHandler::setControlTransportPort (SyncSource & source, tpport_t p) [inline]

void SyncSourceHandler::setDataTransportPort (SyncSource & source, tpport_t p) [inline]

void SyncSourceHandler::setLink (SyncSource & source, void * link) [inline]

void SyncSourceHandler::setNetworkAddress (SyncSource & source, InetAddress addr) [inline]

void SyncSourceHandler::setParticipant (SyncSource & source, Participant & p) [inline]

void SyncSourceHandler::setSender (SyncSource & source, bool active) [inline]

void SyncSourceHandler::setState (SyncSource & source, SyncSource::State ns) [inline]


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