tlp::GlQuad(3) General class to render quads as augmented displays.

SYNOPSIS


#include <GlQuad.h>

Inherits tlp::GlSimpleEntity.

Public Member Functions


GlQuad ()

GlQuad (Coord positions[N_QUAD_POINTS], const Color &color)

GlQuad (Coord positions[N_QUAD_POINTS], Color colors[N_QUAD_POINTS])

virtual ~GlQuad ()

virtual void draw (float lod, Camera *camera)

void setPosition (int idPosition, const Coord &position)

void setColor (int idColor, const Color &color)

void setColor (const Color &color)

Coord * getPosition (int idPosition) const

Color * getColor (int idColor) const

void setTextureName (const std::string &name)

std::string getTextureName () const

virtual void translate (const Coord &mouvement)

virtual void getXML (xmlNodePtr rootNode)

virtual void setWithXML (xmlNodePtr rootNode)

Protected Member Functions


void setPosition (const Coord &position)

Protected Attributes


Coord * positions [N_QUAD_POINTS]

Color * colors [N_QUAD_POINTS]

std::string textureName

Detailed Description

General class to render quads as augmented displays.

This class is a generic class to render quads as augmented displays. It doens't uses the basic parameters of the GlAugmentedDisplay(position and color) but it's own set of positions and colors.

Constructor & Destructor Documentation

tlp::GlQuad::GlQuad ()Constructor

tlp::GlQuad::GlQuad (Coord positions[N_QUAD_POINTS], const Color & color)Constructor

Parameters:

positions Array indicating the position of the points. The first point is the top-left one. The next points are winding in clockwise order.
color A single color indicating the color for every point of the Quad.

tlp::GlQuad::GlQuad (Coord positions[N_QUAD_POINTS], Color colors[N_QUAD_POINTS])Constructor

Parameters:

positions Array indicating the position of the points. The first point is the top-left one. The next points are winding in clockwise order.
colors Array indicating the color of the points. The order is the same as for the positions.

virtual tlp::GlQuad::~GlQuad () [virtual]Destructor

Member Function Documentation

virtual void tlp::GlQuad::draw (float lod, Camera * camera) [virtual]Virtual function used to draw the quad.

Implements tlp::GlSimpleEntity.

Color* tlp::GlQuad::getColor (int idColor) constAccessor in reading to the color.

Parameters:

idColor Indicates which point we want to get the color.

Coord* tlp::GlQuad::getPosition (int idPosition) constAccessor in reading to the position.

Parameters:

idPosition Indicates which point we want to get the position.

std::string tlp::GlQuad::getTextureName () constAccessor in reading to the texture.

virtual void tlp::GlQuad::getXML (xmlNodePtr rootNode) [virtual]Function to export data in XML

Implements tlp::GlSimpleEntity.

void tlp::GlQuad::setColor (const Color & color)Accessor in writing to the basic color of GlAugmentedDisplay

Attention:

As you can see, this function is forbidden to the user to avoid him setting an unused parameter.

void tlp::GlQuad::setColor (int idColor, const Color & color)Accessor in writing to the color.

Parameters:

idColor Indicates which point we want to colorize.

void tlp::GlQuad::setPosition (int idPosition, const Coord & position)Accessor in writing to the position.

Parameters:

idPosition Indicates which point we want to move.

void tlp::GlQuad::setPosition (const Coord & position) [protected]Accessor in writing to the basic position of GlAugmentedDisplay

Attention:

As you can see, this function is forbidden to the user to avoid him setting an unused parameter.

void tlp::GlQuad::setTextureName (const std::string & name)Accessor in reading to the texture.

virtual void tlp::GlQuad::setWithXML (xmlNodePtr rootNode) [virtual]Function to set data with XML

Implements tlp::GlSimpleEntity.

virtual void tlp::GlQuad::translate (const Coord & mouvement) [virtual]Translate entity

Reimplemented from tlp::GlSimpleEntity.

Member Data Documentation

Color* tlp::GlQuad::colors[N_QUAD_POINTS] [protected]The colors of the points of the Quad

Coord* tlp::GlQuad::positions[N_QUAD_POINTS] [protected]The position of the points of the Quad

std::string tlp::GlQuad::textureName [protected]

Author

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