vcurvature -- 3d curvature computations
- 3d curvature computations. For each surface voxel, a curvature feature is computed. Surface voxels are defined by a threshold. The algorithm is based on discrete approximations to second-order derivatives and the Weingarten equations.
- O. Monga, S. Benayoun (1995). 'Using partial derivatives of 3D images to extract typical surface features', Computer Vision and Image Understanding, Vol.61, No.2, pp.171--189.
-in input image
-out output image
-t iso-value. Default: 0.5
-ctype type of output (class | mean | gauss). Default: class
-border Whether to process only border voxels (true | false)
- G.Lohmann, MPI-CBS, 2004
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