warzone2100(6) 3D real time strategy game

SYNOPSIS

warzone2100 [OPTIONS]

DESCRIPTION

This manual page documents briefly the warzone2100 command.

Warzone 2100 is a 3D science fiction real time strategy game.

OPTIONS

Note: In contrast to older versions option parameters need a =, space doesn't work anymore.

--cheat

Run in cheat mode.

--datadir=DIR

Set default datadir to DIR.

--debug=FLAG

Show debug for FLAG, use this several times for several flags. Useful flags include wz, 3d, sound, video. all gives all of that and much more.

--debugfile=FILE

Log debug output in FILE.

--fullscreen

Play in fullscreen mode.

--help

Show help and exit.

--mod=MOD

Enable global mod MOD.

--mod_ca=MOD

Enable campaign only mod MOD.

--mod_mp=MOD

Enable multiplay only mod MOD.

--savegame=NAME

Load a saved game NAME (needs to include the .gam extension).

--window

Play in windowed mode.

--version

Output version info and exit.

--resolution=WIDTHxHEIGHT

Run at WIDTH times HEIGHT screen resolution. This needs to be a resolution supported by your X server.

--(no)shadows

Toggle the shadows.

--(no)sound

Toggle the sound.

--(no)texturecompression

Toggle texture compression (default on). At least on systems where Mesa's libtxc-dxtn handles texture compression, loading is slower with it enabled. In-game FPS are also higher though.

The fullscreen/window, resolution, sound, and shadows settings are stored, so they only need to be specified once, or when you want to change them.

EXAMPLES

warzone2100 --fullscreen --resolution=800x600

Run in full screen at 800x600 screen resolution.

warzone2100 --window --resolution=800x600

Run in a window at 800x600 screen resolution.

warzone2100

Run the game, with the last used resolution, fullscreen/window, sound and shadow settings.

AUTHORS

See the copyright file included in the package.

This manual page was originally written by Linas Zvirblis <[email protected]> for the Debian project, and modified by the Warzone project.