console-based client for teleoperation
[options] <host:port> [<host:port>]
is a console-based client that provides planar, differential-drive teleoperation
of position2d and position3d devices. In other words, robot-playerjoy allows you
to manually drive your (physical or simulated) robot around. robot-playerjoy
uses velocity control, and so will only work when the underlying driver supports
velocity control (most drivers do).
verbose mode. Print the Player device state on stdout.
connect to position3d interface (instead of position).
continuously send commands.
don't send commands or enable motors (for debugging).
use keyboard control (instead of joystick device).
print out speeds on the console.
use UDP instead of TCP (deprecated, currently disabled).
- -speed speed
maximum linear speed in meter per second (default: 0.5).
- -turnspeed speed
maximum angular speed in degrees per second (default: 60).
- -dev device
joystick device file the joystick is connected to (default: /dev/js0).
was written by Brian Gerkey <[email protected]
> and contributors.
This manual page was written by Daniel Hess for the