AuCreateBucket(3) create a bucket

Synopsis

#include <audio/audiolib.h>

AuBucketID AuCreateBucket(server, format, tracks, access, sample_rate, nsamples, description, status)

    AuServer *server;

    AuUint32 format;

    AuUint32 tracks;

    AuUint32 access;

    AuUint32 sample_rate;

    AuUint32 num_samples;

    AuString *description;

    AuStatus *status; /* RETURN */

Arguments

server
Specifies the connection to the audio server.
format
Specifies the data format of the audio data. Currently, the following formats are defined: AuFormatULAW8, AuFormatLinearUnsigned8, AuFormatLinearSigned8, AuFormatLinearSigned16MSB, AuFormatLinearUnsigned16MSB, AuFormatSignedLinear16LSB, and AuFormatLinearUnsigned16LSB.
tracks
Specifies the number of tracks of the audio data.
access
Specifies the types of operations permitted on this bucket. This must be a bitwise inclusive OR of zero or more of these constants: AuAccessImportMask, AuAccessExportMask, AuAccessDestroyMask, and AuAccessListMask.
sample_rate
Specifies the sample rate of the audio data.
num_samples
Specifies the number of samples the bucket will contain.
description
Specifies a textual description of the bucket. This may be NULL.
status
If non-NULL, flush the output buffer and return the status from the server.

Description

AuCreateBucket creates a bucket with the specified attributes, and returns the bucket ID, or AuNone if there was an error. The initial contents of the bucket are undefined.

Errors

AuBadValue, AuBadLength, AuBadAlloc.

See Also

AuDestroyBucket, AuSetBucketAttributes, AuListBuckets, AuFreeBucketAttributes.

audiolib - Network Audio System C Language Interface