Synopsis
#include <audio/audiolib.h>
int AuEventsQueued(server, mode)
AuServer *server;
int mode;
Arguments
- server
- Specifies the connection to the audio server.
- mode
- Specifies how the output buffer is handled when checking the queue. This should be one of these constants: AuEventsQueuedAlready, AuEventsQueuedAfterReading, or AuEventsQueuedAfterFlush.
Description
Not implemented.See Also
AuScanEvents, AuScanForTypedEvents, AuNextEvent.audiolib - Network Audio System C Language Interface