Synopsis
#include <audio/audiolib.h>
void AuFreeElementStates(server, num_states, states)
AuServer *server;
int num_states;
AuElementState *states;
Arguments
- server
- Specifies the connection to the audio server.
- num_states
- Specifies the number of elements states to free.
- states
- Specifies a list of element states returned by AuGetElementStates.
Description
AuFreeElements frees the memory allocated by AuGetElementStates.audiolib - Network Audio System C Language Interface