Synopsis
#include <audio/audiolib.h>
void AuSetElementStates(server, num_states, states, status)
AuServer *server;
int num_states;
AuElementStates *states;
AuStatus *status; /* RETURN */
Arguments
- server
- Specifies the connection to the audio server.
- num_states
- Specifies the number of element states.
- states
- Specifies the list of element states to use.
- status
- If non-NULL, flush the output buffer and return the status from the server.
Description
AuSetElementStates changes the states of those elements in those flows specified in states.NoteS
Attempting to set the state of non-component elements (AddConstant, Bundle, ExportMonitor, MultiplyConstant, and Sum) will result in an error.Errors
AuBadFlow, AuBadElement, AuBadAlloc, AuBadLength.See Also
AuGetElementStates.audiolib - Network Audio System C Language Interface