SYNOPSIS
#include <bson.h>
typedef struct _bson_writer_t bson_writer_t;
bson_writer_t *bson_writer_new (uint8_t **buf,
size_t *buflen,
size_t offset,
bson_realloc_func realloc_func,
void *realloc_func_ctx);
void bson_writer_destroy (bson_writer_t *writer);
DESCRIPTION
The bson_writer_t API provides an abstraction for serializing many BSON documents to a single memory region. The memory region may be dynamically allocated and re-allocated as more memory is demanded. This can be useful when building network packets from a high-level language. For example, you can serialize a Python Dictionary directly to a single buffer destined for a TCP packet.
EXAMPLE
#include <bson.h> int main (int argc, char *argv[]) { bson_writer_t *writer; uint8_t *buf = NULL; size_t buflen = 0; bson_t *doc; writer = bson_writer_new (&buf, &buflen, 0, bson_realloc_ctx, NULL); for (i = 0; i < 1000; i++) { bson_writer_begin (writer, &doc); BSON_APPEND_INT32 (&doc, "i", i); bson_writer_end (writer); } bson_writer_destroy (writer); bson_free (buf); return 0; }