Clutter::Cogl::Handle(3) Base class for COGL objects


Clutter::Cogl::Handle is an opaque data type that is used to store a handle to a GL or GLES resource. A handle can point to a texture, or a shader program, or an offscreen buffer.

The nature and contents of the handle are completely shielded from the Perl developer; a handle can only be used with the Clutter::Cogl functions.


Copyright (C) 2006, 2007, 2008 OpenedHand Ltd

Copyright (C) 2009 Intel Corporation

This module is free software; you can redistribute it and/or modify it under the terms of either:

  • the GNU Lesser General Public Library version 2.1; or
  • the Artistic License, version 2.0.

See Clutter for the full copyright notice.