draw_rle_sprite(3) Draws an RLE sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

DESCRIPTION

Draws an RLE sprite onto a bitmap at the specified position. Example:

   RLE_SPRITE *rle_sprite;
   ...
   draw_rle_sprite(screen, rle_sprite, 100, 100);