drift(6) draws drifting recursive fractal cosmic flames

SYNOPSIS

drift [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-ncolors integer] [-delay microseconds] [-count integer] [-grow] [-no-grow] [-liss] [-no-liss]

[-fps]

DESCRIPTION

The drift program draws drifting recursive fractal cosmic flames

OPTIONS

drift accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-mono
If on a color display, pretend we're on a monochrome display.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-ncolors integer
How many colors should be used (if possible). Default 200. The colors used cycle through the hue, making N stops around the color wheel.
-count integer

-grow
-no-grow
Whether fractals should grow; otherwise, they are animated.

-liss
-no-liss
Whether we should use lissajous figures to get points.

-fps
Display the current frame rate and CPU load.

ENVIRONMENT

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

COPYRIGHT

Copyright © 1991, 1995 by Scott Draves.

Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.

AUTHOR

Scott Draves <[email protected]>, 06-Jun-91, 01-Jun-95.

Ability to run standalone or with xscreensaver added by Jamie Zawinski <[email protected]>, 10-May-97.