excustom(3) Creating custom GUI objects. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

Example excustom

DESCRIPTION

A follow up of the exgui.c example showing how to customise the default Allegro framework. In this case a dialog procedure animates a graphical clock without disrupting other GUI dialogs. A more simple option shows how to dynamically change the font used by all GUI elements.