SYNOPSIS
#include <allegro.h>
Example extrans
DESCRIPTION
This program demonstrates how to use the lighting and translucency functions. The first part of the example will show a dark screen illuminated by a spotlight you can move with your mouse. After a key press the example shows the full bitmap and the spotlight changes to be a reduced version of the background with 50% of translucency.The translucency effect is easy to do in all color depths. However, the lighting effect has to be performed in a different way depending on whether the screen is in 8bit mode or another color depth. This is because additive drawing mode uses a different set of routines for truecolor modes.