SYNOPSIS
- bool fence_remove_callback(struct fence * fence, struct fence_cb * cb);
ARGUMENTS
fence
- [in] the fence to wait on
cb
- [in] the callback to remove
DESCRIPTION
*WARNING*: Cancelling a callback should only be done if you really know what you're doing, since deadlocks and race conditions could occur all too easily. For this reason, it should only ever be done on hardware lockup recovery, with a reference held to the fence.
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