gen_keymap(1) generate a keyboard map decision tree


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generates a decision tree from a set of keyboard maps which can be used to help a user decide which keyboard map to use. The program using the decision tree typically asks the user to press some keys; at each step, it examines the returned keycode and uses it to prune the list of possible keyboard maps until there is only one left.


Show program's version number and exit.
-? , --help
Show help text.
-v , --verbose
Be more verbose.
-m MINLEN , --minlen = MINLEN
Too-short keymaps are skipped (default: 30 entries).
-g , --graph
Generate a hopefully-nice-looking .dot file.
Print the to-be-processed keymaps
-i , --installer
Input files are in d-i map form.
-I DIRS , --inc = DIRS , --include = DIRS
Add a directory to the search path.
-o FILENAME , --output = FILENAME
Set output file (default: stdout).
-f FILTER , --filter = FILTER
Include only the branches leading to these keymaps.
-u USEONLY , --useonly = USEONLY
Start generating the tree based only on these keymaps. (The difference between --filter and --useonly is that the former generates the whole tree and then prunes it, while the latter only generates a reduced tree to begin with. This may have implications for performance on large trees.)
-s SKIP , --skip = SKIP
Keymaps to skip.
-t , --test
Test the generated maps.
Ask user to choose among indistinguishable keymaps.


An -nosplit was written by An Matthias Urlichs Aq [email protected] . This manual page was written by An Colin Watson Aq [email protected] .