generate_332_palette(3) Constructs a fake truecolor palette. Allegro game programming library.


#include <allegro.h>

void generate_332_palette(PALETTE pal);


Constructs a fake truecolor palette, using three bits for red and green and two for the blue. The load_bitmap() function fills the palette parameter with this if the file does not contain a palette itself (ie. you are reading a truecolor bitmap).