SYNOPSIS
Geometry::Primitive is a device and library agnostic system for representing geometric entities such as points, lines and shapes. It provides simple objects and many convenience methods you would expect from a simple geometry library.
use Geometry::Primitive::Point;
my $foo = Geometry::Primitive::Point->new(x => 1, y => 3);
...
DISCLAIMER
I'm not a math guy. I hate math. I will likely learn a lot in the process of making this library. If you are a math person you will probably look at this and find many things missing or wrong. Patches are encouraged. I will likely find that I've done something completely wrong having taken geometry over 10 years ago. C'est la vie.ENTITIES
- Arc
- Bezier
- Circle
- Ellipse
- Line
- Point
- Polygon
- Rectangle
SERIALIZATON
All of the entities in this library support serialization via MooseX::Storage. This is primarily to support serialization in consumers of this library, but may be useful for other purposes. All classes are set to JSON format and File IO.AUTHOR
Cory Watson, "<[email protected]>"ACKNOWLEDGEMENTS
Many of the ideas here come from my experience using the Cairo library.BUGS
Please report any bugs or feature requests to "bug-geometry-primitive at rt.cpan.org", or through the web interface at <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.COPYRIGHT & LICENSE
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.