## DESCRIPTION

Geometry::Primitive::Polygon represents a two dimensional figure bounded by a series of points that represent a closed path.## SYNOPSIS

use Geometry::Primitive::Polygon;

my $poly = Geometry::Primitive::Polygon->new;

$poly->add_point($point1);

$poly->add_point($point2);

$poly->add_point($point3);

# No need to close the path, it's handled automatically

## ATTRIBUTES

## points

Set/Get the arrayref of points that make up this Polygon.## METHODS

## new

Creates a new Geometry::Primitive::Polygon## area

Area of this polygon. Assumes it is non-self-intersecting.## add_point

Add a point to this polygon.## clear_points

Clears all points from this polygon.## point_count

Returns the number of points that bound this polygon.## get_point

Returns the point at the specified offset.## point_end

Get the end point. Provided for Shape role.## point_start

Get the start point. Provided for Shape role.## scale ($amount)

Scale this this polygon by the supplied amount.## AUTHOR

Cory Watson <[email protected]>## COPYRIGHT & LICENSE

You can redistribute and/or modify this code under the same terms as Perl itself.