gicRecognizerFindConflict(3) Train recognizers

Other Alias

gicRecognizerTrain, gicRecognizerTrainStart, gicRecognizerTrainStop, gicRecognizerTrainAdd, gicRecognizerTrainMove, gicRecognizerGetName, gicRecognizerGetOpposite

SYNOPSIS


#include <ggi/gic.h>
int gicRecognizerTrain(gic_handle_t hand,
gic_recognizer **recognizerlist,
gii_event *event);
#define gicRecognizerTrainStart(hand,x) \
gicRecognizerTrain(hand,x,NULL)
#define gicRecognizerTrainStop(hand,x) \
gicRecognizerTrain(hand,x,NULL)
int gicRecognizerTrainAdd(gic_handle_t hand,
gic_recognizer **recognizerlist,
gic_recognizer *newone);
int gicRecognizerTrainMove(gic_handle_t hand,
gic_recognizer **recognizerlist,
gic_recognizer *newone);
int gicRecognizerFindConflict(gic_handle_t hand,
gic_recognizer *recognizer,
gic_recognizer *compare_to);
int gicRecognizerGetName(gic_handle_t hand,
gic_recognizer *recognizer,
char *string, size_t maxlen);
int gicRecognizerGetOpposite(gic_handle_t hand,
gic_recognizer *recognizer,
gic_recognizer **opposite);

DESCRIPTION

TODO Write something useful here

RETURN VALUE

All functions return 0 for success, otherwise an gii-error(3) code.