C SPECIFICATION
- GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const char **strings);
PARAMETERS
type
-
- Specifies the type of shader to create.
count
- Specifies the number of source code strings in the array strings.
strings
- Specifies the address of an array of pointers to source code strings from which to create the program object.
DESCRIPTION
glCreateShaderProgram creates a program object containing compiled and linked shaders for a single stage specified by type. strings refers to an array of count strings from which to create the shader executables.
glCreateShaderProgram is equivalent (assuming no errors are generated) to:
-
const GLuint shader = glCreateShader(type); if (shader) { glShaderSource(shader, count, strings, NULL); glCompileShader(shader); const GLuint program = glCreateProgram(); if (program) { GLint compiled = GL_FALSE; glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); glProgramParameteri(program, GL_PROGRAM_SEPARABLE, GL_TRUE); if (compiled) { glAttachShader(program, shader); glLinkProgram(program); glDetachShader(program, shader); } /* append-shader-info-log-to-program-info-log */ } glDeleteShader(shader); return program; } else { return 0; }
The program object created by glCreateShaderProgram has its GL_PROGRAM_SEPARABLE status set to GL_TRUE.
ERRORS
GL_INVALID_OPERATION is generated if pipeline is not a name previously returned from a call to glGenProgramPipelines() or if such a name has been deleted by a call to glDeleteProgramPipelines().
GL_INVALID_OPERATION is generated if program refers to a program object that has not been successfully linked.
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m[].