glGetMultisamplefv(3) retrieve the location of a sample


void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);



Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION.


Specifies the index of the sample whose position to query.


Specifies the address of an array to receive the position of the sample.


glGetMultisamplefv queries the location of a given sample. pname specifies the sample parameter to retrieve and must be GL_SAMPLE_POSITION. index corresponds to the sample for which the location should be returned. The sample location is returned as two floating-point values in val[0] and val[1], each between 0 and 1, corresponding to the x and y locations respectively in the GL pixel space of that sample. (0.5, 0.5) this corresponds to the pixel center. index must be between zero and the value of GL_SAMPLES - 1.

If the multisample mode does not have fixed sample locations, the returned values may only reflect the locations of samples within some pixels.


GL_INVALID_ENUM is generated if pname is not one GL_SAMPLE_POSITION.

GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_SAMPLES.


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