glReleaseShaderCompiler(3)
release resources consumed by the implementation's shader compiler
C SPECIFICATION
-
void glReleaseShaderCompiler(void);
DESCRIPTION
glReleaseShaderCompiler
provides a hint to the implementation that it may free internal resources associated with its shader compiler.
glCompileShader()
may subsequently be called and the implementation may at that time reallocate resources previously freed by the call to
glReleaseShaderCompiler.
COPYRIGHT
Copyright
©
2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
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