glVertexArrayElementBuffer(3) configures element array buffer binding of a vertex array object

C SPECIFICATION

void glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer);

PARAMETERS

vaobj

Specifies the name of the vertex array object.

buffer

Specifies the name of the buffer object to use for the element array buffer binding.

DESCRIPTION

glVertexArrayElementBuffer binds a buffer object with id buffer to the element array buffer bind point of a vertex array object with id vaobj. If buffer is zero, any existing element array buffer binding to vaobj is removed.

ASSOCIATED GETS

glGet() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.

glGetVertexArrayiv() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.

ERRORS

GL_INVALID_OPERATION error is generated if vaobj is not the name of an existing vertex array object.

GL_INVALID_OPERATION error is generated if buffer is not zero or the name of an existing buffer object.

VERSION SUPPORT

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glVertexArrayElementBuffer - - - - - - - - - - -

COPYRIGHT

Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m[].

COPYRIGHT


Copyright © 2014 Khronos Group