C SPECIFICATION
- void glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer);
PARAMETERS
vaobj
-
- Specifies the name of the vertex array object.
buffer
- Specifies the name of the buffer object to use for the element array buffer binding.
DESCRIPTION
glVertexArrayElementBuffer binds a buffer object with id buffer to the element array buffer bind point of a vertex array object with id vaobj. If buffer is zero, any existing element array buffer binding to vaobj is removed.
ASSOCIATED GETS
glGet() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.
glGetVertexArrayiv() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.
ERRORS
GL_INVALID_OPERATION error is generated if vaobj is not the name of an existing vertex array object.
GL_INVALID_OPERATION error is generated if buffer is not zero or the name of an existing buffer object.
VERSION SUPPORT
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OpenGL Version
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Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 |
4.5
|
glVertexArrayElementBuffer | - | - | - | - | - | - | - | - | - | - | - |
✔
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COPYRIGHT
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m[].
COPYRIGHT
Copyright © 2014 Khronos Group