GTX(3) NCAR Graphics primitive for drawing text

SYNOPSIS

CALL GTX (X, Y, STRING)

C-BINDING SYNOPSIS

#include <ncarg/gks.h>

void gtext(const Gpoint *text_pos, const char *char_string);

DESCRIPTION

GTX (Text) - The basic output primitive for drawing text. A number of attribute setting routines are available for selecting the size, font, precision, orientation, color, character spacing, etc.
X
(Real, Input) - The X world coordinate of the text alignment of the first character in STRING.
Y
(Real, Input) - The Y world coordinate of the text alignment of the first character in STRING.
STRING
(Character variable, Input) - The characters to be drawn.

ACCESS

To use GKS routines, load the NCAR GKS-0A library ncarg_gks.

COPYRIGHT

Copyright (C) 1987-2009
University Corporation for Atmospheric Research
The use of this Software is governed by a License Agreement.