load_tga(3) Loads a TGA bitmap from a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

BITMAP *load_tga(const char *filename, RGB *pal);

DESCRIPTION

Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.

RETURN VALUE

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.