lockward(6)
            Rotating spinning color-cycling things
        
      
        
SYNOPSIS
lockward
[-display displayspec]
[-root]
[-window]
[-visual arg]
[-window-id arg]
[-delay usec]
[-pair]
[-fps]
[-blink | -no-blink]
[-rotateidle-min msec]
[-rotateidle-max msec]
[-blinkidle-min msec]
[-blinkidle-max msec]
[-blinkdwell-min msec]
[-blinkdwell-max msec]
DESCRIPTION
lockward
draws a spinning, rotating set of notched wheels overlaid with some flashing
effects, using OpenGL.  It's a sort of cross between the wards in a
combination lock and those old information displays that animated via
polarized light.
OPTIONS
- -visual visual
 - 
Specify which visual to use.  Legal values are the name of a visual class,
or the ID number (decimal or hex) of a specific visual.
 - -window
 - 
Draw on a newly-created window (default).
 - -root
 - 
Draw on the root window.
 - -delay microseconds
 - 
Per-frame delay, in microseconds.  Default: 20000 (50 frames/sec).
 - -blink | -no-blink
 - 
Enables/disables the blinking effects.  Default: Enabled.
 - -fps
 - 
Display the current frame rate, CPU load, and polygon count.
 - -rotateidle-min milliseconds
 - 
 - -rotateidle-max milliseconds
 - 
The minimum and maximum time each spinner will sit idle, in milliseconds.
Defaults: Min 1000, max 6000.
 - -blinkidle-min milliseconds
 - 
 - -blinkidle-max milliseconds
 - 
The minimum and maximum time between blinking effects, in milliseconds.
Defaults: Min 1000, max 9000.
 - -blinkdwell-min milliseconds
 - 
 - -blinkdwell-max milliseconds
 - 
The minimum and maximum dwell time for the blinking effects, in
milliseconds.  This affects how quickly the blinks actually happen.
Defaults: Min 100, max 600.
 
 
ENVIRONMENT
- DISPLAY
 - 
Default host and display number.
 - XENVIRONMENT
 - 
Name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.