minetest(6) Multiplayer infinite-world block sandbox

SYNOPSIS

minetest [ OPTION ... ]

DESCRIPTION

Minetest is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.

The main design philosophy is to keep it technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware.

OPTIONS

--address <value>
Address to connect to
--config <value>
Load configuration from specified file
--disable-unittests
Disable unit tests
--enable-unittests
Enable unit tests
--gameid <value>
Set gameid
--go
Disable main menu
--help
Show allowed options
--version
Show version information
--logfile <value>
Set logfile path (debug.txt)
--map-dir <value>
Same as --world (deprecated)
--name <value>
Set player name
--password <value>
Set password
--port <value>
Set network port (UDP) to use
--random-input
Enable random user input, for testing
--server
Run dedicated server
--speedtests
Run speed tests
--videomodes
List available video modes
--info
Print more information to console
--verbose
Print even more information to console
--trace
Print enormous amounts of information to console
--world <value>
Set world path
--migrate <value>
Migrate from current map backend to another. Possible values are sqlite3 and leveldb. Only works when using --server.

BUGS

Please report all bugs to Perttu Ahola <[email protected]>.

AUTHOR

Perttu Ahola <[email protected]> and contributors.

This man page was originally written by Juhani Numminen <[email protected]>.