open_fli(3) Makes a FLI file open and ready for playing. Allegro game programming library.

Other Alias



#include <allegro.h>

int open_fli(const char *filename);

int open_memory_fli(const void *fli_data);


Open FLI files ready for playing, reading the data from disk or memory respectively. Information about the current FLI is held in the global variables fli_bitmap and fli_palette, which you can use if this function succeeds. However, you can only have one animation open at a time. Example:

   if (open_fli("intro.fli") == FLI_ERROR)
      abort_on_error("Error playing intro");


Returns FLI_OK on success, FLI_ERROR if something went wrong, like trying to open another FLI file without closing the previous one.