ost::TelTone(3) An object that is used to sequence and extract telephony tones based on a telephony tone descriptor retrieved from the parsed international telephony tone database.

SYNOPSIS


#include <audio2.h>

Inherits ost::AudioTone.

Public Types


typedef struct ost::TelTone::_tonedef tonedef_t

typedef struct ost::TelTone::_tonekey tonekey_t

Public Member Functions


TelTone (tonekey_t *key, Level level, timeout_t frame=20)
Create a tone sequencing object for a specific telephony tone key id.
~TelTone ()

Linear getFrame (void)
Generate and retrieve one frame of linear audio data for the telephony tone sequence being created.
bool isComplete (void)
Check if all audio frames for this tone has been created.

Static Public Member Functions


static bool load (const char *pathname, const char *locale=NULL)
Load a teltones database file into memory.
static tonekey_t * find (const char *tone, const char *locale=NULL)
find an entry in the teltones database.

Protected Attributes


tonekey_t * tone

tonedef_t * def

unsigned remaining

unsigned silent

unsigned count

timeout_t framing

Level level

bool complete

Classes


struct _tonedef

struct _tonekey

Detailed Description

An object that is used to sequence and extract telephony tones based on a telephony tone descriptor retrieved from the parsed international telephony tone database.

Author:

David Sugar <[email protected]> telephony tone sequencing object.

Member Typedef Documentation

typedef struct ost::TelTone::_tonedef ost::TelTone::tonedef_t

typedef struct ost::TelTone::_tonekey ost::TelTone::tonekey_t

Constructor & Destructor Documentation

ost::TelTone::TelTone (tonekey_t * key, Level level, timeout_t frame = 20)

Create a tone sequencing object for a specific telephony tone key id.

Parameters:

key for telephony tone.
level for generated tones.
frame timing to use in processing.

ost::TelTone::~TelTone ()

Member Function Documentation

Linear ost::TelTone::getFrame (void) [virtual]

Generate and retrieve one frame of linear audio data for the telephony tone sequence being created.

Returns:

pointer to samples generated.

Reimplemented from ost::AudioTone.

bool ost::TelTone::isComplete (void) [virtual]

Check if all audio frames for this tone has been created.

Some telephony tones, such as dialtone, may be infinite...

Returns:

true if audio is complete.

Reimplemented from ost::AudioTone.

static bool ost::TelTone::load (const char * pathname, const char * locale = NULL) [static]

Load a teltones database file into memory.

Returns:

true if successful

Parameters:

pathname of file to load.
locale to optionally load.

static tonekey_t* ost::TelTone::find (const char * tone, const char * locale = NULL) [static]

find an entry in the teltones database.

Returns:

key of tone list if found, else NULL

Parameters:

tone name
locale to optionally search under

Member Data Documentation

tonekey_t* ost::TelTone::tone [protected]

tonedef_t* ost::TelTone::def [protected]

unsigned ost::TelTone::remaining [protected]

unsigned ost::TelTone::silent [protected]

unsigned ost::TelTone::count [protected]

timeout_t ost::TelTone::framing [protected]

Level ost::TelTone::level [protected]

bool ost::TelTone::complete [protected]

Author

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