SYNOPSIS
pkdsm2shadow -i input -o output [-sza angle] [-saa angle] [options] [advanced options]DESCRIPTION
pkdsm2shadow is a utility to create a binary shadow mask from a digital surface model, based on Sun zenith (-sza) and azimuth angles (-saa).OPTIONS
- -i filename, --input filename
- input image file
- -o filename, --output filename
- Output image file
- -sza angle, --sza angle
- Sun zenith angle.
- -saa angle, --saa angle
- Sun azimuth angle (N=0 E=90 S=180 W=270).
- -f value, --flag value
- Flag to put in image if pixel shadow
- -ot type, --otype type
- Data type for output image ({Byte / Int16 / UInt16 / UInt32 / Int32 / Float32 / Float64 / CInt16 / CInt32 / CFloat32 / CFloat64}). Empty string: inherit type from input image
- -of GDALformat, --oformat GDALformat
- Output image format (see also gdal_translate(1)).
- -ct filename, --ct filename
- color table (file with 5 columns: id R G B ALFA (0: transparent, 255: solid)
- -co option, --co option
- Creation option for output file. Multiple options can be specified.
- -v level, --verbose level
- verbose mode if > 0
Advanced options
- -s value, --scale value
- scale used for input dsm: height=scale*input+offset
- -off value, --offset value
- offset used for input dsm: height=scale*input+offset
EXAMPLE
Create a shadow mask for the input raster dataset dsm.tif, using Sun zenith angle of 10 degrees and a Sun azimuth angle of 135 degrees (South-South-East). All shadow pixels are set to a value of 1.
pkdsm2shadow -i dsm.tif -sza 10 -saa 170 -f 1 -o shadow.tif