Proc::Fork(3) simple, intuitive interface to the fork() system call

VERSION

version 0.804

SYNOPSIS


use Proc::Fork;
run_fork {
child {
# child code goes here.
}
parent {
my $child_pid = shift;
# parent code goes here.
waitpid $child_pid, 0;
}
retry {
my $attempts = shift;
# what to do if fork() fails:
# return true to try again, false to abort
return if $attempts > 5;
sleep 1, return 1;
}
error {
# Error-handling code goes here
# (fork() failed and the retry block returned false)
}
};

DESCRIPTION

This module provides an intuitive, Perl-ish way to write forking programs by letting you use blocks to illustrate which code section executes in which fork. The code for the parent, child, retry handler and error handler are grouped together in a ``fork block''. The clauses may appear in any order, but they must be consecutive (without any other statements in between).

All four clauses need not be specified. If the retry clause is omitted, only one fork will be attempted. If the error clause is omitted the program will die with a simple message if it can't retry. If the parent or child clause is omitted, the respective (parent or child) process will start execution after the final clause. So if one or the other only has to do some simple action, you need only specify that one. For example:

 # spawn off a child process to do some simple processing
 run_fork { child {
     exec '/bin/ls', '-l';
     die "Couldn't exec ls: $!\n";
 } };
 # Parent will continue execution from here
 # ...

If the code in any of the clauses does not die or exit, it will continue execution after the fork block.

INTERFACE

run_fork

 run_fork { ... }

Performs the fork operation configured in its block.

child

 child { ... }

Declares the block that should run in the child process.

parent

 parent { ... }

Declares the block that should run in the parent process. The child's PID is passed as an argument to the block.

retry

 retry { ... }

Declares the block that should run in case of an error, ie. if "fork" returned "undef". If the code returns true, another "fork" is attempted. The number of fork attempts so far is passed as an argument to the block.

This can be used to implement a wait-and-retry logic that may be essential for some applications like daemons.

If a "retry" clause is not used, no retries will be attempted and a fork failure will immediately lead to the "error" clause being called.

error

 error { ... }

Declares the block that should run if there was an error, ie when "fork" returns "undef" and the "retry" clause returns false. The number of forks attempted is passed as an argument to the block.

If an "error" clause is not used, errors will raise an exception using "die".

EXAMPLES

Simple example with IPC via pipe

 use strict;
 use Proc::Fork;
 use IO::Pipe;
 my $p = IO::Pipe->new;
 run_fork {
     parent {
         my $child = shift;
         $p->reader;
         print while <$p>;
         waitpid $child,0;
     }
     child {
         $p->writer;
         print $p "Line 1\n";
         print $p "Line 2\n";
         exit;
     }
     retry {
         if( $_[0] < 5 ) {
             sleep 1;
             return 1;
         }
         return 0;
     }
     error {
         die "That's all folks\n";
     }
 };

Multi-child example

 use strict;
 use Proc::Fork;
 use IO::Pipe;
 my $num_children = 5;    # How many children we'll create
 my @children;            # Store connections to them
 $SIG{CHLD} = 'IGNORE';   # Don't worry about reaping zombies
 # Spawn off some children
 for my $num ( 1 .. $num_children ) {
     # Create a pipe for parent-child communication
     my $pipe = IO::Pipe->new;
     # Child simply echoes data it receives, until EOF
     run_fork { child {
         $pipe->reader;
         my $data;
         while ( $data = <$pipe> ) {
             chomp $data;
             print STDERR "child $num: [$data]\n";
         }
         exit;
     } };
     # Parent here
     $pipe->writer;
     push @children, $pipe;
 }
 # Send some data to the kids
 for ( 1 .. 20 ) {
     # pick a child at random
     my $num = int rand $num_children;
     my $child = $children[$num];
     print $child "Hey there.\n";
 }

Daemon example

 use strict;
 use Proc::Fork;
 use POSIX;
 # One-stop shopping: fork, die on error, parent process exits.
 run_fork { parent { exit } };
 # Other daemon initialization activities.
 $SIG{INT} = $SIG{TERM} = $SIG{HUP} = $SIG{PIPE} = \&some_signal_handler;
 POSIX::setsid() or die "Cannot start a new session: $!\n";
 close $_ for *STDIN, *STDOUT, *STDERR;
 # rest of daemon program follows

Forking socket-based network server example

 use strict;
 use IO::Socket::INET;
 use Proc::Fork;
 $SIG{CHLD} = 'IGNORE';
 my $server = IO::Socket::INET->new(
     LocalPort => 7111,
     Type      => SOCK_STREAM,
     Reuse     => 1,
     Listen    => 10,
 ) or die "Couln't start server: $!\n";
 my $client;
 while ($client = $server->accept) {
     run_fork { child {
         # Service the socket
         sleep(10);
         print $client "Ooga! ", time % 1000, "\n";
         exit; # child exits. Parent loops to accept another connection.
     } }
 }

EXPORTS

This package exports the following symbols by default.
  • "run_fork"
  • "child"
  • "parent"
  • "retry"
  • "error"

BUGS AND LIMITATIONS

None currently known, for what that's worth.

Please report bugs or feature requests to <http://github.com/ap/Proc-Fork/issues>.

AUTHOR

Aristotle Pagaltzis <[email protected]>

Documentation by Eric J. Roode.

COPYRIGHT AND LICENSE

This documentation is copyright (c) 2002 by Eric J. Roode.

This software is copyright (c) 2013 by Aristotle Pagaltzis.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.