DESCRIPTIONThis manual page documents briefly the QuteMol program.
QuteMol is an open source (GPL), interactive, high quality molecular visualization system. FBQuteMolFP exploits the current GPU capabilities through OpenGL shaders to offers an array of innovative visual effects. FBQuteMolFP visualization techniques are aimed at improving clarity and an easier understanding of the 3D shape and structure of large molecules or complex proteins.
Real Time Ambient Occlusion Depth Aware Silhouette Enhancement Ball and Sticks, Space-Fill and Liquorice visualization modes High resolution antialiased snapshots for creating publication quality renderings Automatic generation of animated gifs of rotating molecules for web pages animations Real-time rendering of large molecules and protein (>100k atoms) Standard PDB input.
CITING QUTEMOLIf you use images made with FBQuteMolFP in a scientific paper or book, please cite the paper that presented FBQuteMolFP:
Marco Tarini, Paolo Cignoni, Claudio Montani (2006) Ambient Occlusion and Edge Cueing for Enhancing Real Time Molecular Visualization, IEEE Transactions on Visualization and Computer Graphics 12(5), 1237-1244.
AUTHORQuteMol was written by Marco Tarini and Paolo Cignoni of the Visual Computing Lab at ISTI-CNR.
This manual page was written by Morten Kjeldgaard <[email protected]>, for the Debian project (but may be used by others).