register_uformat(3) Installs handler functions for a new text encoding format. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void register_uformat(int type, int (*u_getc)(const char *s), int (*u_getx)(char **s), int (*u_setc)(char *s, int c), int (*u_width)(const char *s), int (*u_cwidth)(int c), int (*u_isok)(int c));

DESCRIPTION

Installs a set of custom handler functions for a new text encoding format. The `type' is the ID code for your new format, which should be a 4-character string as produced by the AL_ID() macro, and which can later be passed to functions like set_uformat() and uconvert(). The function parameters are handlers that implement the character access for your new type: see below for details of these.