SYNOPSIS
#include <roaraudio.h>
int roar_exit(struct roar_connection * con);
int roar_terminate(struct roar_connection * con, int terminate);
DESCRIPTION
Ask the sound server to quit.roar_exit() let the server quit without waiting for any clients. All streams and client connections will be closed cleanly.
roar_terminate() will let the server quit as soon as all clients disconnects and all input streams ended. The listening socket will be closed. This is useful in case of restarting roard.
PARAMETERS
- con
-
An open controll connection to the server.
- terminate
-
Wait for all clients to disconnect and all streams to EOF in case of 1.
In case of 0 roar_terminate() is equal to roar_exit().
RETURN VALUE
On success these calls return 0. On error, -1 is returned.
NOTES
Even when the call was successfull you have to use roar_disconnect(3) to disconnect from the server.
EXAMPLES
FIXME