SYNOPSIS
#include <roaraudio.h>
int roar_stream_add_data(struct roar_connection * con, struct roar_stream * s, char * data, size_t len);
DESCRIPTION
This adds data to the input buffer of a stream. It's like doing some thing like this:
write(stream_fh, data, len);
but uses the controll channel to add the data.
PARAMETERS
- con
-
The connection to the server.
- s
-
The stream to add data to it's input buffer.
- data
-
The data to add to the buffer.
- len
-
The length of the data to be added.
RETURN VALUE
On success these calls return 0. On error, -1 is returned.
EXAMPLES
FIXME
BUGS
This call doesn't work with the current roard. The server does not use all of the buffer size and complains about unterruns.