SYNOPSIS
#include <allegro.h>
void rotate_scaled_sprite_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);
DESCRIPTION
Like rotate_sprite_lit(), but stretches or shrinks the image at the same time as rotating it.
void rotate_scaled_sprite_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);