SYNOPSIS
#include <allegro.h>
void rotate_scaled_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);
DESCRIPTION
Draws the sprite, similar to rotate_scaled_sprite() except that it flips the sprite vertically first.
void rotate_scaled_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);