s3d_pep_material_texture(3) add texture to material

SYNOPSIS


#include <s3d.h>

int s3d_pep_material_texture(int object, uint32_t tex);

DESCRIPTION

Assign the latest material a texture referenced by the index tex. Of course, you will have pushed this texture with s3d_push_texture()

AUTHOR

Simon Wunderlich

Author of s3d